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AI Insights · Timothy · October 2024

Top 5 io Games on Android in Spain, Q3 2024

Discover the performance trends of the top five io games on Android in Spain during Q3 2024, including download, revenue, and active user metrics.

Top 5 io Games on Android in Spain, Q3 2024

In the third quarter of 2024, the performance of the top five io games on the Android platform in Spain exhibited varied trends across downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides insights into the gaming landscape during this period.

Snake Rivals - Fun Snake Game, developed by Supersolid, showed a gradual increase in revenue, peaking at around $143 in early August, before experiencing a decline to approximately $88 by the end of September. Downloads for this game started strong at over 800 in mid-July, but gradually decreased to about 425 by the end of the quarter. Weekly active users also followed a similar downward trend, starting at 2.4K in early July and dropping to 1.7K by the end of September.

Snake Clash! from Supercent, Inc. saw a notable increase in revenue, reaching its highest point of $118 in late August. However, downloads experienced a decline, beginning at over 25K in early July and falling to just over 9K by the end of the quarter. Despite the drop in downloads, the game maintained a relatively stable weekly active user base, peaking at around 135K in mid-September.

Paper.io 2, published by VOODOO, experienced fluctuations in revenue, with a high of $81 in July and a low of $30 in mid-September. Downloads mirrored this volatility, starting at 18K, dipping in August, and then recovering to over 10K by the end of September. Weekly active users saw a steady decline from 64K in early July to approximately 49K by the quarter's end.

Hole.io, also by VOODOO, demonstrated a consistent increase in revenue, reaching $109 in late August. Downloads showed a varied pattern, starting at 14K, peaking at over 20K in early September, before settling at 13K by the end of the quarter. The game's weekly active users rose from 78K in early July to nearly 89K in early September, before experiencing a slight decline.

Finally, Snake.io - Fun Snake .io Games from Kooapps Games showed a steady revenue trend, peaking at $81 in early September. Downloads saw fluctuations, initially rising from 14K to 17K by early September, before declining to 8K by the end of the quarter. Weekly active users increased from 104K in early July to a peak of 125K in early September, before declining towards the end of September.

For more detailed insights into these trends, and to explore further data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024